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Bedrock Edition 1.16.100 – Minecraft Wiki

#Bedrock Edition 1.16.100 – Minecraft Wiki| 来源: 网络整理| 查看: 265

Not to be confused with Bedrock Edition 1.16.1 or Bedrock Edition 1.16.10.

v1.16.100 Edition Bedrock Edition Server version 1.16.100.04 Internal version Android: 1.16.100.04

PlayStation: 2.18Windows 10: 1.16.10004.0Xbox One: 1.16.10004.70

Release date Nintendo Switch: November 16, 2020Android, iOS, iPadOS, Windows 10, Fire OS, Xbox One, PS4: November 17, 2020 Development versions Betas (11) (View all) Downloads ServerWindows Linux Protocol version 419

1.16.100 is a minor update to Bedrock Edition released for Nintendo Switch on November 16, 2020, and released for other platforms on November 17, 2020,[1] which adds new commands, expanding and improving the add-on and script engine mechanics, changes to certain block mechanics/gameplay, more parity from Java Edition, realms and featured server support for PlayStation 4 and 5, revamps the achievement/trophy UI, and fixes bugs.[2]

Contents 1 Additions 1.1 Command format 1.2 General 2 Changes 2.1 Blocks 2.2 Items 2.3 Mobs 2.4 Entities 2.5 World generation 2.6 Gameplay 2.7 General 2.8 Technical 3 Fixes 4 References Additions[] Command format[] /camerashake Used to enable a camera shaking effect. /clearspawnpoint Used to clear spawnpoints in the world. /event Used to trigger an event on an entity. /fog Used for managing active fog settings for players. /music Allows the player to control various music tracks. /playanimation Used to run a one-off animation. /ride Used to make entities ride other entities, stop entities from riding, make rides evict their riders, or summon rides or riders. /structure Used to save and load structures without having to use structure blocks. /schedule Used to set an action on a certain schedule. Works differently than Java Edition counterparts. General[] Achievements Added a new achievement details screen. Added more achievement unlockable character creator items. Options Added Noto Sans font license button and pop-up dialog to Settings screen. Added "Camera Shake" toggle in the Video and Accessibility settings. Used to adjust camera shakes. Splashes Added some of the new splashes from Java Edition, as well as anti-racism splashes: "This parrot is no more! It has ceased to be!" "Music by Lena Raine!" "Aww man!" "#minecraftfarms" "And my pickaxe!" "Envision! Create! Share!" "Fabulous graphics!" "Also try Minecraft Dungeons!" "Vanilla!" "May contain traces of citrus!" "Zoglin!?" "Black lives matter!" "Be anti-racist!" "Learn about allyship!" "Speak OUT against injustice and UP for equality!" "Amplify and listen to BIPOC voices!" "Educate your friends on anti-racism!" "Support the BIPOC community and creators!" "Stand up for equality in your community!" Changes[] Blocks[] Basalt Now takes longer to break. Is now resistant to ghast fireballs. Bee Nests Now appear yellow on maps. Brewing Stands Can now be crafted with blackstone. Chains Can now be placed in all orientations. Farmland Now gives itself when pickblocked, instead of normal dirt. Can now be obtained using /give command. Lanterns Can now be waterlogged. Also applies to soul lanterns. Nether Gold Ore Now uses the "nether" color on maps. Observer No longer gets stuck in an active state when moved by pistons. Shroomlights Can now be composted. Soul Campfires Now deal double the damage that normal campfires deal. Now drop Soul Soil instead of Charcoal when mined. Sweet Berry Bushes Now deal damage to mobs and players. TNT No longer activates if a redstone torch is placed on top of it. Items[] Brown and Red Mushrooms Can now be placed and grown on mycelium. Crimson and Warped Fungus Can now be placed on both type of nylium. Still grows into only a huge fungus on the respective nylium. Lodestone Compasses Can now be enchanted with Curse of Vanishing. Nether Brick Can now be used as fuel, lasting for 1 second. Totem of Undying Now gives Fire Resistance I instead of II. Mobs[] Bees Now leave their hive/nest after an allotted time at the End and the Nether. Blazes Now switch between melee attack and ranged attack based on the distance from the player. Dolphins Can now survive on land for up to 120 seconds. Now tries to head to the nearest water source when on land. Foxes No longer take damage from falling onto sweet berry bushes. Hoglins Now afraid of Respawn Anchors. Baby Hoglins now deal appropriate damage. Baby Hoglin now have drops after being killed by the player. Hostile mobs Can now spawn during the day during thunderstorms. Iron Golems Now attack Hoglins. Phantoms Now make flapping noises. Piglins Now drop their inventory when "zombified". Can now equip Shields, Elytra, Turtle Shells, and various Mob Heads. Now preserve their armor when zombified. Piglin Brutes Now drops 20 experience points instead of 10. No longer spawns with enchanted golden axes. Now keep their axes when zombified. Now preserve their armor when zombified. Snow Golems Now drop their pumpkin when sheared. Striders Now has the correct health of 20♥ × 10 instead of 15♥ × 7.5 to match Java Edition. Strider Jockeys The zombified piglin riding a strider now spawns holding a warped fungus on a stick. Turtles Now play a sound when laying eggs. Zoglins Now take damage from Instant Health effect and heal from Instant Damage effect. Baby Zoglin now have drops after being killed by the Player. Changed baby Zoglin's model to match Java Edition. Entities[] Boats Now show the name above them when placed in the world. Now keep their custom names before placing them. Experience Orbs Now float up in the water. Falling blocks Falling blocks now break after falling for extended periods of time. Minecarts Now show the name above them when placed in the world. Now keep their custom names before placing them. World generation[] Nether biomes Soul sand valleys now have ceilings covered with soul soil and soul sand. Basalt deltas now have basalt ceilings. Ruined portals Now can generate with 4–12 glistering melons instead of only one. Gameplay[] Bartering Various weights and item amounts have been changed to match the Java Edition with the exception of spectral arrows. Blackstone, arrows, and water bottles can now be obtained through bartering. Netherite Hoes, Glowstone Dust and Magma Cream can no longer be obtained from bartering. Enchanting Soul Speed are no longer obtainable from fishing, chest loot, or raids. Map colors Map colors have been updated accordingly. Warped stems, stripped warped stems, and warped planks now use the WARPED_STEM color instead of the COLOR_CYAN color. Warped hyphae and stripped warped hyphae now use the WARPED_HYPHAE color instead of the COLOR_CYAN color. Warped nylium now uses the WARPED_NYLIUM color instead of the COLOR_CYAN color. Warped fungi and twisting vines now use the COLOR_CYAN color instead of the PLANT color. Warped wart blocks now use the WARPED_WART_BLOCK color instead of the COLOR_CYAN color. Crimson stems and stripped crimson stems now use the CRIMSON_STEM color instead of the COLOR_RED color. Crimson hyphae and stripped crimson hyphae now use the CRIMSON_HYPHAE color instead of the COLOR_RED color. Crimson nylium now uses the CRIMSON_NYLIUM color instead of the COLOR_RED color. Crimson fungi and weeping vines now use the NETHER color instead of the PLANT color. Crimson planks now use the CRIMSON_STEM color instead of the NETHER color. General[] AchievementsMenuBE116

The new achievement UI

Achievements Changed and revamped with a new UI design. Updated the achievement thumbnail art to fit the new UI design. Add-ons and map making Updated templates for 1.16.100 with new resources, behaviors, and documentation. Experiments Added several new experimental toggles to enable previews of upcoming engine technology and support Add-Ons and Marketplace content: Holiday Creator Features Creation of Custom Biomes Additional Modding Capabilities Inventory Items in the inventory no longer move into the crafting grid when hovering over recipes The selected recipe is no longer cleared when changing tabs, even if the player doesn't have all the necessary ingredients for that recipe Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index Menu screen Added Mojang Studios logo splash screen for Android devices. Music Music is no longer interrupted when entering the water in ocean biomes. Options Removed the "Particle Render Distance" options as it became redundant with /fog. Realms and server list Added realms support & featured servers on PlayStation 4 and PlayStation 5.[3] Splashes Removed the "mixer.com/minecraft" splash, as Mixer streaming services are no longer available. Technical[] General Item names of the format minecraft:item.someitem no longer need the item. portion and it will be ignored Added Entity Movement Prediction Changed LegacyCubemap from opaque to transparent (MCPE-94275) Added decrement_count event response for items Added new BlockRaycastComponent that can override the AABB used for outlines and raycasting Added new BlockCollisionComponent that can override the AABB used for entity collision Added new BlockPropertyComponent that can replace the blockProperties : Unwalkable, Infiniburn, PreventsJumping, Immovable, BreakOnPush, OnlyPistonPush and BreaksWhenHitByArrow Added new BlockQueuedTickingComponent that triggers events for a block on a range of time set by the creator Added new BlockRandomTickingComponent that triggers events for a block randomly Added a Rotation Component that allows a block to rotate. The component only allows axis-aligned rotations Adds the base implementation of the CraftingTableComponent Allows the creation of custom crafting tables Currently only supports 3x3 grids Data-Driven Blocks Added documentation for block event responses and re-organized block documentation Blocks that have ticking components will now clear their pending ticks from the ticking queue upon removal Added the on_player_destroyed trigger component Made data-driven blocks pathable with disabled collisions Added the BlockDisplayNameComponent to allow display names to be configured in the localization table Added support for parsing and performing the following event responses: Added the set_block_at_pos event response Spawn Loot Set Block Added support for the on_interact trigger component Added support for the on_player_placing trigger component Also added MoLang queries for cardinal_block_face_placed_on and cardinal_player_facing for getting placement context Data-Driven Block Models Added the first pass of the new data-driven block tessellation pipeline Added the minecraft:geometry component to allow using a block model for rendering Added the minecraft:unit_cube component to allow using a default unit cube for rendering. Unit cubes get some extra effects like ambient occlusion and face removal Added the minecraft:material_instances component to allow mapping faces and material_instances in a geometry file to an actual material Fixed smooth lighting and ambient occlusion with new data-driven blocks Placement Filter Added minecraft:placement_filter component which allows you to set conditions for where this block can be placed. This component will also kick in whenever neighboring blocks change and pop its loot if it is no longer in a valid location Added serialization to Block Descriptor Added static anyMatch functions to BlockDescriptor to compare a list of BlockDescriptors against: Block*, BlockLegacy, or BlockDescriptor Added a function to compare two BlockDescriptors. This covers: matching blocks, any tag of either descriptor match, block states with matching permutations Changed the BlockDescriptor BlockLegacy member variable to a Block* so we can set the block states during deferred block resolution and get the block with the states set Removed all the existing Block* json parsing Schema Split allowed_blocks into use_on and dispense_on use_on specifies what blocks an entity placer item is allowed to be used on, omit to allow all blocks dispense_on specifies what blocks an entity placer item is allowed to be dispensed on, omit to allow all blocks Execute Command Added support to item json events for the execute_command keyword. It supports both a string and string array format, where the string is the command intended to run. Commands are compiled at load time and executed after add/remove_mob_effect and teleport actions, but before other triggers for events. Commands will be segmented in sequence and randomize nodes as expected Run Command Added support to entity json events for the 'run_command' keyword alongside the current add and remove keywords. It supports both a string and string array format, where the string is the command intended to run. Commands will be run after component groups have been added and removed, and will be segmented in sequence and randomize nodes as expected Updated the following components to parse and use BlockDescriptor instead of Block* BlockBreakSensorComponent, BlockListEventMap, BreathableComponent, BreedableComponent, BuoyancyComponent, EntityPlacerItemComponent, PreferredPathComponent, SeedItemComponentLegacy Updated the following features to parse and use BlockDescriptor instead of Block* NoSurfaceOreFeature, OreFeature, SingleBlockFeature Updated the following goal definitions to parse and use BlockDescriptor instead of Block* GoalDefinition, RaidGardenGoal, VanillaGoalDefinition Updated the following surfaces code to parse and use BlockDescriptor instead of Block* MesaSurfaceAttributes, SurfaceMaterialAdjustmentAttributes, SurfaceMaterialAttributes Updated the following tests to reflect the changes from updating code to use BlockDescriptors BuoyancyComponentServerTests, FeatureHelperTests, NoSurfaceOreFeatureTests, OreFeatureTests, SingleBlockFeatureTests Updated the following trees to parse and use BlockDescriptor instead of Block* AcaciaTreeCanopy, AcaciaTreeTrunk, FallenTreeTrunk, FancyTreeCanopy, FancyTreeTrunk, MegaPineTreeCanopy, MegaTreeCanopy, MegaTreeTrunk, PineTreeCanopy, RoofedTreeCanopy, SimpleTreeCanopy, SimpleTreeTrunk, SpruceTreeCanopy, TreeHelper Actors Squid rendering is now data-driven All types of minecarts are now data-driven The minecraft:behavior.controlled_by_player goal is now data-driven Physics component's has_gravity field is now used to decide whether a mob should apply water gravity, if the mob does not have a navigation component Spatial Bandwidth Optimizations are now exposed through a component, minecraft:conditional_bandwidth_optimization Spatial Bandwidth Optimizations are now utilized by every actor using minecraft:conditional_bandwidth_optimization Added the selector component to raw text, which can be used to print entity names in commands such as 'tellraw' and 'titleraw' Pathfinding will now account for the minecraft:scale component Updated BrewingStand, ButtonBlock, ChestBlock, EnderChestBlock, SlabBlock, and SoulSandBlockblock types to allow path-finding and navigation (MCPE-47075) Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content will now give a content error. The field "value" on minecraft:can_fly and the property minecraft:foot_size should simply be removed from any entity files The MoveToLiquidGoal has been changed to use data for its target block Strider now correctly executes the move_to_liquid goal Made boats use the Buoyancy component. Added two new components, the inside_block_notifier component, which fires specified events when the actor enters or exits specified blocks, and the out_of_control component, which sets a corresponding actor flag, in order to make this possible Exposed new data parameters to control the behavior of Drop Item For Goal. This includes: seconds_before_pickup, cooldown, minimum_teleport_distance, max_head_look_at_height, teleport_offset, and entity_types. Exposed new data parameters to control the behavior of Harvest Farm Block Goal, including max_seconds_before_search, search_cooldown_max_seconds, and seconds_until_new_task. Added error checks to parsing of Minecraft shareables items. Displays content log if item name is invalid or the array is empty Fog Updated "biomes_client.json" to link each biome to a fog definition identifier Added child object volumetric which contains density and media_coefficients objects. These hold the data values used for the volumetric fog Records Items can now be made records to play music in jukeboxes. Their component variables: sound_event A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep" duration A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound event. comparator_signal An integer value that represents the strength of the analogue signal, used by the Comparator Block. Items Renamed items to be consistent with the list of Java Edition items Created RepairableItemComponent that data-drives how an item is repaired in game Items can now override their display name with a localized 'value'. If a value is not supplied, the component will stay with its default name. If the value supplied is not in the localization file, the display name will be the value string Added a Lock in Inventory component that can be applied to an item via the /give and /replaceitem commands. This prevents the item from being removed from the player's inventory, dropped, or crafted with Added a Lock in Slot component that can be applied to an item via the /give and /replaceitem commands. This prevents the item from being moved or removed from its slot in the player's inventory, dropped, or crafted with Added a Keep on Death component which can be applied to an item via the /give and /replaceitem commands. This component prevents the item from being dropped when the player dies Item Icon Component Items now have an easy way to set the icon for an item for displaying in the user interface. Their component Variables texture: Full path to icon image to use as item's icon. No default frame: Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0 legacy_texture_id: The name of the texture used on legacy items. No default legacy_frame: Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0 Item Parsing any_tag functionality added to several actor components. In addition to representing items as item names in json they can now be represented as a set of tags Components and fields that can now use 'any_tag' functionality: minecraft:ageable minecraft:breedable breed_items minecraft:bribeable bribe_items minecraft:giveable items minecraft:healable items minecraft:tamemount feed_items and auto_reject_items minecraft:equippable accepted_items Animations Added a new loop_delay field to skeletal animation files that controls how to wait between each iteration of a looping animation MoveTowardsRestrictionGoal This goal has been removed in favor of the two new child goals that make the behavior clearer. The behavior works the same, but is now separated out properly into the two goals MoveTowardsDwellingRestrictionGoal This goal is for Actors that are part of the Village construct The DwellerComponent is necessary for this goal MoveTowardsHomeRestrictionGoal The HomeComponent is necessary for this goal Exposed a new data parameter for the range at which the Actor will stay within in relation to their home: "restriction_radius" Send Event Goal minecraft:behavior.send_event no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32 Added content log warnings for when min_activation_range and max_activation_range is less than 0 Added content log warnings for when min_activation_range is greater than max_activation_range Added a new json field look_at_target which allows and disallows entities to turn and face their target SetBannerDetailsFunction Now supports customizing non-Illager banners Up to 6 patterns and colors can be specified Format Version Checks Updated the format_version field in geometry, particles, and animation files to behave as entity behavior files do. Fixes[] Java Parity Sea Turtles now play a sound when they lay eggs Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds Undamaged Mending items will no longer prevent damaged Mending items from being repaired (MCPE-80156) Basalt can no longer be destroyed by Ghast fireballs (MCPE-75252) Basalt blocks now take slightly more time to destroy TNT no longer activates when a Redstone Torch is placed directly on it (MCPE-81258) Experience Orbs now float in water (MCPE-64039) Adjusted Netherite movement in lava (MCPE-65372) Netherite armor no longer take durability loss when standing on magma blocks (MCPE-76532) Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (MCPE-70782) Phantom wings now make flapping sounds Pistons can no longer be extended above the build height limit or into the void (MCPE-37825, MCPE-51067) Brewing Stands can now be crafted with Blackstone (MCPE-90465) Players can now spawn farmland with the /give command and pick it with Pick Block (MCPE-25691) Cod and Salmon killed by fire damage now drop cooked fish (MCPE-30693) It's now possible to place chains so that they are aligned horizontally (MCPE-93995) Floor and ceiling surface generation now correctly match Java Edition: Soul Sand Valleys now have ceilings covered with Soul Soil and Soul Sand (MCPE-69159) Basalt Deltas now have Basalt ceilings (MCPE-79608) Striders with passengers can now be tempted Piglins now drop their inventory when zombified (MCPE-81503) Allow Piglins and Piglin Brutes to preserve equipment when zombified (MCPE-83683) Piglin Brutes now give 20xp instead of 10 when killed by player (MCPE-94089) Lanterns can now be placed underwater and do not pop when a water source block is placed on them Piglins now offer similar bartering items as they do in Java Edition (MCPE-92662) Soul Fire no longer melts snow or ice blocks (MCPE-74901) Zombified Piglins no longer float above Striders while riding (MCPE-80188) Warped Fungus can now grow in Crimson Forests (MCPE-83616) Piglins now offer Nether Bricks instead of Nether Brick blocks when bartering (MCPE-74395) Baby Zoglin and Baby Hoglin now have drops after being killed by the player Baby Zoglins now have cute, oversized heads (MCPE-65454) Wither Skeletons now automatically attack Piglins and Piglin Brutes (MCPE-65456) Hoglins will now flee from Respawn Anchors (MCPE-71534) Iron Golems now attack Hoglins (MCPE-73838) Zoglins now take damage from Healing effect and heal from Harming effect (MCPE-79314) If Ruined Portal chests contain Glistering Melon, they no longer contain only a single melon slice (MCPE-92675) Zombified Piglins that are jockeys on Striders now hold a Warped Fungus on a Stick (MCPE-94002) Piglin Brutes no longer have enchanted Golden Axes All expected Nether plants can now be composted (MCPE-78026, MCPE-82999, MCPE-94671) Crimson and Warped Fungus can now be placed on Mycelium (MCPE-88588) Soul Speed enchantment found in chests is now limited to Bastion Remnant chests (MCPE-75468) Soul Campfires now drop Soul Soil instead of Charcoal when mined (MCPE-74709, MCPE-74709) Increased Strider health from 15 to 20 (MCPE-76425) Piglins can now equip Shields, Elytra, Turtle Shells, and various Mob Heads (MCPE-75863) Piglin Brutes no longer become angry from specific blocks being broken, they still always attack a player on sight though (MCPE-94106) Baby Zombified Piglins now correctly display items held in their hands Quick crafting a Piston will now work with Warped Planks and Crimson Planks (MCPE-87659) Baby Hoglins now deal appropriate damage Piglins now spawn naturally in Nether Wastes on Peaceful difficulty (MCPE-95718) Performance / Stability Fixed a crash that could occur during gameplay Fixed a crash that could occur when the player opened a Shulker Box they're standing on after rejoining a multiplayer session (MCPE-51711) Fixed a crash that could occur if a player joined a game in a sleeping state (MCPE-79465) Improved reliability of Nintendo Switch players joining other Nintendo Switch games Adding tags to the Ender Dragon will no longer crash the game when reloading the world (MCPE-89076) Fixed a crash that could occur when a stunned entity loaded into the world Fixed a crash that could occur when Player 1 in a split-screen session disconnected their controller (MCPE-99565) Optimized chunk loading performance (MCPE-85614) Various bandwidth optimizations General Fixed worlds disappearing from the worlds list during crash at world start on Xbox One (MCPE-84649) "The Beaconator" achievement can now be reliably unlocked The "Archer" can now be reliably unlocked (MCPE-86371) Fixed the 'Super Fuel' achievement not being awarded when using lava bucket in a furnace (MCPE-64453) 24-bit PNGs without an alpha channel are no longer accepted as valid custom skins (MCPE-50094) Gameplay Fishing Rod will now correctly cast when close to a mob (MCPE-65249) Lava and water buckets can now be used when targeting a block that gets destroyed by flowing water or lava (MCPE-83423) Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (MCPE-25845) Fixed empty worlds getting generated after closing a PS4 world import midway through the process End City loot chests once again generate correctly (MCPE-72920) Fixed players and mobs not taking damage when walking through berry bushes Killing mobs that have armor equipped with ranged weapons now results in armor loot (MCPE-44408) Mobs Villagers no longer get locked into the wrong profession (MCPE-62080) Bees now leave their hive/nest after an allotted time in the End and Nether dimensions (MCPE-58322) Hostile mobs can now spawn in thunderstorms during the day (MCPE-34409) Foxes no longer take damage when falling on berry bushes (MCPE-82273) Fixed Vex movement along the x and z directions (MCPE-41879) Blaze now switch between melee attack and ranged attack based on the distance from the player (MCPE-45469) Mob's inactivity timer is now reset when closer than 32 blocks from the nearest player Shearing a Snow Golem now drops a carved pumpkin (MCPE-66967) Turtles and Dolphins on land will now successfully move towards water (MCPE-44918) Ghasts once again spawn in all light levels (MCPE-85747) Mobs in lava were not able to find a path out. This fix makes it so they can enter a lava block if they are already in lava Mobs can no longer move Minecarts they stand in (MCPE-46804) Mob spawn range now scales with simulation distance (MCPE-95568) Villagers from older versions now level up correctly when trading (MCPE-85013) Improved performance of farmer villagers when harvesting or sowing crops Fixed a bug which could prevent farmer villagers from harvesting crops Player-ridden Striders now jump onto magma blocks as well as non-full blocks in front of them when guided by Fungus on a Stick (MCPE-77096) Baby animals can once again be tamed, before growing up (MCPE-96973) Bees can now only exit Beehives and Bee Nests through air blocks (MCPE-97185) Slimes can now spawn in slime chunks inside frozen biomes (MCPE-49303) Blocks Fixed issue where some walls were not correctly connected on world load Walls converted from Console Edition saves are now joined properly Water from bubble columns now flows as it should (MCPE-36463) Hoppers with containers above them can no longer collect dropped items (MCPE-80555) Fence gates now align with Blackstone Walls (MCPE-78002) Placing blocks on Crimson Roots and Warped Roots will now properly remove the roots (MCPE-81521) Target blocks no longer power additional blocks above them (MCPE-85455) Beehives and Bee Nests now show the correct front-facing texture (MCPE-92468) Lava and water textures are now visible after placing Slime block or Honey block next to or above them (MCPE-62255) End gateways will now correctly calculate distance to the center block when searching for an exit position (MCPE-48922) Plants and crops now grow more consistently when near chunk borders Brown and Red Mushrooms can now be grown into huge mushrooms on Nylium Cocoa Beans can now be placed on and survive on all jungle wood variants (MCPE-46638) Gravity affected blocks no longer break when their supporting block is moved by a piston (MCPE-81106) Falling blocks now break after falling for extended periods of time (MCPE-73124) Podzol no longer generates below the top layer when spawning large spruce trees (MCPE-71995) Observer block textures no longer get stuck in an active state after being moved by a piston (MCPE-61175) Fixed a bug that could cause falling blocks to duplicate near a portal (MCPE-68229) Fixed an issue that caused rails to not be powered correctly along the x-axis (MCPE-81987) Saplings no longer incorrectly transform into a bee nest when next to a tree and flowers (MCPE-80543) Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (MCPE-78400) Signs can no longer be placed on End Rods Items Compass items will now point the correct direction when the player is in a boat (MCPE-56876) Compasses with custom names now retain their names when linked to a Lodestone Compasses with Curse of Vanishing now retain their enchantment when linked to a Lodestone Lodestone Compasses can now be enchanted with the Curse of Vanishing using an Anvil (MCPE-74016) Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking (MCPE-75375) Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (MCPE-54617) Dropped items no longer float too low to the ground Dragon Egg now always drops when it is destroyed by an explosion (MCPE-52632) Totem of Undying now applies the correct effects upon dying (MCPE-52364) Armor no longer gets stuck in the hot bar after interacting with an armor stand (MCPE-84368) Corrected map color representation for multiple blocks (MCPE-19228, MCPE-83797) XP orbs once again ignore world lighting, allowing it to always be at max brightness (MCPE-67448) Banner patterns can now be crafted in the 2x2 crafting grid (MCPE-91247) The "Thing" banner can now be crafted at the Loom (MCPE-70449) Fixed an issue that caused item durability to not be assigned until a world was reloaded (MCPE-62324) Spawn Eggs can now be used on an underwater Monster Spawner Fixed dropped item stacks becoming invisible after merging with another item stack (MCPE-71139) Iron pickaxes can now be dropped by mobs during raids (MCPE-44417) Realms Added more detailed error messages with possible solutions when a world fails to upload to a Realm (REALMS-474) Fixed a crash that occurred when downloading large worlds from Realms (MCPE-69269) Selecting the "Manage" button for Realms subscriptions now opens the appropriate Microsoft account page Content that is owned through a Realms Plus subscription now roams across all platforms (REALMS-5171) Graphical Fixed an issue with the skybox background graphics not rendering correctly on some devices Fixed an issue with missing animation when damaging bamboo Fixed a graphical issue with glass blocks on the City Living world that affected some devices on Windows 10 Touchscreen input "Chat and Commands" UI element now has a darker border Audio Music is no longer interrupted when entering water in ocean biomes (MCPE-76213) Reduced raid horn sound (MCPE-85593) Crafting Screen Various improvements to the Crafting Screen experience when using a controller Cobblestone is now shown as the default ingredient for stone tools (MCPE-71843) Items in the inventory will no longer move into the crafting grid when hovering over recipes The selected recipe will no longer be cleared when changing tabs, even if you don't have all the necessary ingredients for that recipe Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index Crimson and Warped Stems/Hyphae are now in their correct Creative inventory groups (MCPE-74611) Nether and Warped Wart blocks are no longer in an unfolding section in the creative menu Structure Blocks Removed the name field from the structure block 3D Export screen Fixed incorrect chunk position calculation for block changes that occur during the Structure Block preview window Structure loading/saving no longer affects ticking blocks in nearby chunks Fixed the Reset button not re-rendering the wireframe bounding box User Interface Updated splash texts and loading screen tips (MCPE-85381) Fixed system language settings for Simplified and Traditional Chinese not honored by the game Fixed an issue that meant the block highlight/selection box was extending above blocks Time played now displays correctly on the Achievements screen (MCPE-66331) The Beacon container interface no longer shuffles items around the inventory slots when trying to quick-move items from the inventory while the hotbar is full Pressing the 'Leave Boat' button on touch devices will no longer make the player hit a passenger or destroy the Boat (MCPE-78113) A button icon has been added to the NPC dialog screen to show which gamepad button to press to close the window (Education Feature) The hovered slot data is now cleared properly whenever the cursor is moved off an item slot. This way the gamepad helpers are correct when not hovering over an item slot The item name text that appears when the player changes the hotbar selection now anchors from the bottom. This way when it grows, it will not overlap with the hotbar (MCPE-79566) Fixed the 'Profile' button in the Pause Menu not being sized correctly "Ride Exit" hint now clears action bar messages (MCPE-75097) The Smithing Table screen now contains the hammer icon and user interface elements appear correctly when using the "Pocket" UI profile setting (MCPE-79541) Custom names now modify boss bars (MCPE-43473) Grindstone no longer shows a result unless it changes the item (MCPE-54256) Fixed navigation problems between Featured Items, Achievement Rewards, Emotes, and the Dressing Room (MCPE-89179) Change Gamertag and Manage Account buttons on the Settings screen now open xbox.com URLs on iOS and Android The Dressing Room now shows cached items when not connected to the internet Commands Fixed a crash could occur when using the /fill command to fill huge amounts of blocks with Portal blocks Text and background for the title command (Title, Subtitle, and Actionbar) have been adjusted and spaced out Fixed a bug where a request queued with /schedule would not clear out when executed and would execute when re-entering a level Fixed issues with the /schedule command that would consider an area loaded before it was actually loaded, and the command now respects which dimension it is queued in References[] ↑ "Bedrock: The Minecraft 1.16.100 update has gone out early on Nintendo Switch, causing issues with cross-platform multiplayer. The update will release on all platforms Tuesday, Nov 17 at 9am Pacific (5pm GMT). -MG" – @MojangStatus on Twitter, November 17, 2020 ↑ "Minecraft - 1.16.100 (Bedrock)" – Minecraft Feedback, November 16, 2020. ↑ "Servers and Realms are coming to PlayStation" by Sofia Dankis. Minecraft.net, November 18, 2020 Minecraft: Bedrock Edition versions Versions Alpha Demo Development cycle Alpha (2011–16) Full Release (2016–present) Bedrock Edition (2017–present) Asset updates Texture Update (2019) Alpha Version history Development versions Pre-release Demo Rose (inventory) BE1 0.1 v0.1.0 Demo v0.1.1 Demo j j Demo v0.1.2 j j Demo Demo v0.1.3 j Demo j Demo Heart 0.2 v0.2.0 j j Demo Demo v0.2.1 j j Demo 2 Demo v0.2.2 Crafting Table (front texture) JE1 BE1 0.3 v0.3.0 v0.3.2 j v0.3.3 j 0.4 v0.4.0 j rev 2 rev 3 0.5 v0.5.0 j 0.6 v0.6.0 v0.6.1 0.7 v0.7.0 v0.6.2 v0.7.1 v0.7.2 v0.7.3 v0.7.4 v0.7.5 v0.7.6 0.8 v0.8.0 build 1 build 2 build 3 build 4 build 5 build 6 build 7 build 8 v0.8.1 v0.8.2 0.9 v0.9.0 build 1 build 2 build 3 build 4 build 5 build 6 build 7 build 8 build 9 (RC1) build 10 (RC2) build 11 (RC3) build 12 (RC4) v0.9.1 v0.9.2 v0.9.3 v0.9.4 v0.9.5 0.10 v0.10.0 build 1 build 2 build 3 build 4 build 5 build 6 build 7 build 8 build 9 v0.10.1 v0.10.2 v0.10.3 v0.10.4 v0.10.5 0.11 v0.11.0 build 1 build 2 build 3 build 4 build 5 build 6 build 7 build 8 build 9 build 10 build 11 build 12 build 13 build 14 (RC) v0.11.1 v0.11.2 0.12 v0.12.0 v0.12.0.1 v0.12.1 build 1 build 2 build 3 build 4 build 5 build 6 build 7 build 8 build 9 build 10 build 11 build 12 build 13 v0.12.2 v0.12.3 0.13 v0.13.0 build 1 build 2 build 3 build 4 build 5 v0.13.1 v0.13.2 0.14Overworld Update v0.14.0 build 1 build 2 build 3 build 4 build 5 build 6 build 7 v0.14.1 v0.14.2 v0.14.3 0.15Friendly Update v0.15.0 Realms build 1 build 2 build 4 build 1 build 2 build 3 v0.15.1 build 1 v0.15.2 v0.15.3 v0.15.4 v0.15.5 v0.15.6 v0.15.7 v0.15.8 v0.15.9 v0.15.10 0.16Boss Update v0.16.0 build 1 build 2 build 3 build 4 build 5 v0.16.1 v0.16.2 Full Release Version history Development versions 1.0Ender Update 1.0.0 alpha 0.17.0.1 alpha 0.17.0.2 alpha 1.0.0.0 alpha 1.0.0.1 alpha 1.0.0.2 alpha 1.0.0.7 1.0.1 1.0.2 1.0.3 alpha 1.0.3.0 1.0.4 alpha 1.0.4.0 alpha 1.0.4.1 1.0.5 alpha 1.0.5.0 alpha 1.0.5.3 alpha 1.0.5.11 1.0.6 alpha 1.0.6.0 1.0.7 1.0.8 1.0.9 1.1Discovery Update 1.1.0 alpha 1.1.0.0 alpha 1.1.0.1 alpha 1.1.0.3 alpha 1.1.0.4 alpha 1.1.0.5 alpha 1.1.0.8 alpha 1.1.0.9 1.1.1 alpha 1.1.1.0 alpha 1.1.1.1 1.1.2 1.1.3 alpha 1.1.3.0 alpha 1.1.3.1 1.1.4 1.1.5 1.1.7 Bedrock Edition (1.2.x – 1.9.x) Version history Development versions Xbox One 1.2Better Together Update 1.2.0 beta 1.2.0.2 beta 1.2.0.7 beta 1.2.0.9 beta 1.2.0.11 beta 1.2.0.15 beta 1.2.0.18 beta 1.2.0.22 beta 1.2.0.25 beta 1.2.0.31 1.2.1 1.2.2 1.2.3 beta 1.2.3.3 1.2.5 beta 1.2.5.0 beta 1.2.5.12 beta 1.2.5.15 1.2.6 beta 1.2.6.2 1.2.6.1 1.2.7 1.2.8 1.2.9 1.2.10 beta 1.2.10.1 1.2.11 1.2.13 beta 1.2.13.5 beta 1.2.13.6 1.2.14 1.2.15 1.2.16 1.4Update Aquatic (Phase One) 1.4.0 beta 1.2.13.8 beta 1.2.13.10 beta 1.2.13.11 beta 1.2.13.12 beta 1.2.14.2 beta 1.2.14.3 beta 1.2.20.1 beta 1.2.20.2 1.4.1 1.4.2 1.4.3 1.4.4 1.5Update Aquatic (Phase Two) 1.5.0 beta 1.5.0.0 beta 1.5.0.1 beta 1.5.0.4 beta 1.5.0.7 beta 1.5.0.10 1.5.1 1.5.2 1.5.3 1.6(Guide) 1.6.0 beta 1.6.0.1 beta 1.6.0.5 beta 1.6.0.6 beta 1.6.0.8 beta 1.6.0.30 1.6.1 1.6.2 1.7(Guide) 1.7.0 beta 1.7.0.2 beta 1.7.0.3 beta 1.7.0.5 beta 1.7.0.7 beta 1.7.0.9 1.7.1 1.8(Guide) 1.8.0 beta 1.8.0.8 beta 1.8.0.10 beta 1.8.0.11 beta 1.8.0.13 beta 1.8.0.14 1.8.1 1.9(Guide) 1.9.0 beta 1.9.0.0 beta 1.9.0.2 beta 1.9.0.3 beta 1.9.0.5 Bedrock Edition (1.10.x – 1.19.x) Version history Development versions 1.10Texture Update(Guide) 1.10.0 beta 1.10.0.3 beta 1.10.0.4 1.10.1 1.11Village & Pillage(Guide) 1.11.0 beta 1.11.0.1 beta 1.11.0.3 beta 1.11.0.4 beta 1.11.0.5 beta 1.11.0.7 beta 1.11.0.8 beta 1.11.0.9 beta 1.11.0.10 1.11.1 1.11.2 1.11.3 1.11.4 1.12(Guide) 1.12.0 beta 1.12.0.2 beta 1.12.0.3 beta 1.12.0.4 beta 1.12.0.6 beta 1.12.0.9 beta 1.12.0.10 beta 1.12.0.11 beta 1.12.0.12 beta 1.12.0.13 beta 1.12.0.14 1.12.1 1.13(Guide) 1.13.0 beta 1.13.0.1 beta 1.13.0.2 beta 1.13.0.3 beta 1.13.0.4 beta 1.13.0.5 beta 1.13.0.6 beta 1.13.0.9 beta 1.13.0.13 beta 1.13.0.15 beta 1.13.0.16 beta 1.13.0.17 beta 1.13.0.18 1.13.1 1.13.2 1.13.3 1.14Buzzy Bees(Guide) 1.14.0 beta 1.14.0.1 beta 1.14.0.2 beta 1.14.0.3 beta 1.14.0.4 beta 1.14.0.5 beta 1.14.0.6 1.14.0.12 1.14.1 beta 1.14.0.50 beta 1.14.0.51 beta 1.14.0.52 beta 1.14.1.2 beta 1.14.1.3 1.14.20 beta 1.14.2.50 beta 1.14.2.51 beta 1.14.25.1 1.14.21 1.14.30 beta 1.14.30.51 1.14.41 1.14.60 1.16Nether Update(Guide) 1.16.0 beta 1.15.0.51 beta 1.15.0.53 beta 1.15.0.54 beta 1.15.0.55 beta 1.15.0.56 beta 1.16.0.51 beta 1.16.0.52 beta 1.16.0.53 beta 1.16.0.54 beta 1.16.0.55 beta 1.16.0.57 beta 1.16.0.58 beta 1.16.0.59 beta 1.16.0.60 beta 1.16.0.61 beta 1.16.0.63 beta 1.16.0.64 beta 1.16.0.65 beta 1.16.0.66 beta 1.16.0.67 beta 1.16.0.68 1.16.1 1.16.1.03 1.16.1.04 1.16.10 1.16.20 beta 1.16.20.50 beta 1.16.20.51 beta 1.16.20.52 beta 1.16.20.53 beta 1.16.20.54 1.16.21 1.16.40 1.16.42 1.16.50 1.16.60 1.16.61 1.16.100 beta 1.16.100.50 beta 1.16.100.51 beta 1.16.100.52 beta 1.16.100.53 beta 1.16.100.54 beta 1.16.100.55 beta 1.16.100.56 beta 1.16.100.57 beta 1.16.100.58 beta 1.16.100.59 beta 1.16.100.60 1.16.101 1.16.200 RTX Beta beta 1.15.0.8 beta 1.15.0.9 beta 1.15.0.11 beta 1.16.30.52 beta 1.16.30.53 beta 1.16.30.56 beta 1.16.30.57 beta 1.16.200.50 beta 1.16.200.51 beta 1.16.200.52 beta 1.16.200.53 beta 1.16.200.54 beta 1.16.200.55 beta 1.16.200.56 beta 1.16.200.57 1.16.201 1.16.210 beta 1.16.210.50 beta 1.16.210.51 beta 1.16.210.53 beta 1.16.210.54 beta 1.16.210.55 beta 1.16.210.56 beta 1.16.210.57 beta 1.16.210.58 beta 1.16.210.59 beta 1.16.210.60 beta 1.16.210.61 1.16.220 beta 1.16.220.50 beta 1.16.220.51 beta 1.16.220.52 1.16.221 1.17Caves & Cliffs: Part I(Guide) 1.17.0 beta 1.16.230.50 beta 1.16.230.52 beta 1.16.230.54 beta 1.16.230.56 beta 1.17.0.50 beta 1.17.0.52 beta 1.17.0.54 beta 1.17.0.56 beta 1.17.0.58 1.17.1 1.17.2 1.17.10 beta 1.17.10.20 beta 1.17.10.21 beta 1.17.10.22 beta 1.17.10.23 1.17.11 1.17.30 beta 1.17.20.20 beta 1.17.20.21 beta 1.17.20.22 beta 1.17.20.23 beta 1.17.30.20 beta 1.17.30.21 beta 1.17.30.22 beta 1.17.30.23 beta 1.17.30.24 beta 1.17.30.25 1.17.32 1.17.33 1.17.34 1.17.40 beta 1.17.40.20 beta 1.17.40.21 beta 1.17.40.23 1.17.41 1.18Caves & Cliffs: Part II(Guide) 1.18.0 beta 1.18.0.20 beta 1.18.0.21 beta 1.18.0.22 beta 1.18.0.23 beta 1.18.0.24 beta 1.18.0.25* beta 1.18.0.27 1.18.1 1.18.2 1.18.10 beta 1.18.10.20 beta 1.18.10.21 beta 1.18.10.22 beta 1.18.10.24 beta 1.18.10.26 beta 1.18.10.27 beta 1.18.10.28 1.18.11 1.18.12 1.18.30 beta 1.18.20.21 beta 1.18.20.23 beta 1.18.20.25 beta 1.18.20.27 beta 1.18.20.29 beta 1.18.30.20 beta 1.18.30.22 beta 1.18.30.26 beta 1.18.30.28 beta 1.18.30.30 beta 1.18.30.32 1.18.31 1.18.32 1.18.33 1.19 The Wild Update(Guide) 1.19.0 beta 1.19.0.20 beta 1.19.0.24 beta 1.19.0.26 beta 1.19.0.28 beta 1.19.0.30 beta 1.19.0.32 beta 1.19.0.34 Preview 1.19.0.68 1.19.2 1.19.10 beta 1.19.10.20 beta 1.19.10.21 beta 1.19.10.22 beta 1.19.10.23 beta 1.19.10.24 1.19.11 1.19.20 beta 1.19.20.20 beta 1.19.20.22 beta 1.19.20.23 beta 1.19.20.24 1.19.21 1.19.22 1.19.30 beta 1.19.30.20 beta 1.19.30.21 beta 1.19.30.22 beta 1.19.30.23 Preview 1.19.30.24 beta 1.19.30.25 1.19.31 1.19.40 beta 1.19.40.20 beta 1.19.40.21 beta 1.19.40.22 beta 1.19.40.23 beta 1.19.40.24 1.19.41 1.19.50 beta 1.19.50.20 beta 1.19.50.21 beta 1.19.50.22 beta 1.19.50.23 beta 1.19.50.24 beta 1.19.50.25 1.19.51 1.19.60 beta 1.19.60.20 beta 1.19.60.22 beta 1.19.60.23 beta 1.19.60.24 beta 1.19.60.25 beta 1.19.60.26 beta 1.19.60.27 1.19.62 1.19.63 1.19.70 beta 1.19.70.20 beta 1.19.70.21 beta 1.19.70.22 beta 1.19.70.23 beta 1.19.70.24 beta 1.19.70.26 1.19.71 1.19.72 1.19.73 1.19.80 beta 1.19.80.20 beta 1.19.80.21 beta 1.19.80.22 beta 1.19.80.23 beta 1.19.80.24 1.19.81 1.19.83 Bedrock Edition (1.20.x+) Version history Development versions 1.20Trails & Tales(Guide) 1.20.0 beta 1.20.0.20 beta 1.20.0.21 beta 1.20.0.22 beta 1.20.0.23 beta 1.20.0.24 beta 1.20.0.25 1.20.1 1.20.10 beta 1.20.10.20 beta 1.20.10.21 beta 1.20.10.23 beta 1.20.10.24 beta 1.20.10.25 1.20.12 1.20.20 beta 1.20.20.20 beta 1.20.20.21 beta 1.20.20.22


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